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Project-Essentials

Project Essentials is a collection of tools and boilerplate codes that have been refined and perfected over the years. These essential resources serve as the building blocks for a wide range of my projects, offering efficiency, reliability, and consistency.

Core

Utility and helper classes used by most systems in the package.

Value Objects

Scriptable objects used for storing single value and be editable in the inspector. Usually used as keys and identifiers for systems.

  • String Object
  • Float Object

Singleton

A base class for making singleton classes.

Math

A utility class storing some math methods.

Utility

Utility class for most shared methods.

Game Event

A system that creates events that listeners can detect?

Pool Manager

System for object pooling.

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Click download now to get access to the following files:

ProjectEssentials_v02.unitypackage 5 kB

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